The Restless Lands Lands that turn into creatures have historically been super impactful in the Standard format - essentially serving as an 'extra' creature
As in, an optional game mode
And once you've dried up all the free Gems, the Duel Pass becomes your newest best friend which, if you play enough, it will even pay for itself
- Back of the playmat provides extra grip on smooth tables
Return to Strixhaven, Magic's beloved mage school, and uncover years of mysteries as you explore its hallowed halls and beyond
Our first set of choices comes in the next floor where we can pick the single Oubliette room, which makes us discard a card, sacrifice an artifact, creature and land, or the 2 room progression of Veils of Fear and Sandfall Cell which makes both players do the same things, or lose 4 life over the course of the 2 rooms