The style really isolated the characters by setting them against these very dark backgrounds
These mechanics can help you shift the power dynamic by either forcing your opponent into challenging a certain character or by giving your character more of an upper hand when they're the one on the attack
The Card: A misprint on a popular, playable card (like a Lightning Bolt), a Reserved List card, or an iconic card from Magics early days will always have a higher potential value
With that, I think I've marched on in this segment farther than even Zurgo's horde could run before breakfast
Slow-developing cards (like effects which count cards in your graveyard) are viable in any deck, even without great supporting synergies
With more and more Treasure support seeing print, Revel in Riches definitely sees the most widespread play out of these 4 cards today (primarily due to its alternate win condition), but all are potentially great options for decks that kill a lot of opposing creatures, sacrifice their own, or do a healthy mix of both