For standard play, it doesn't seem like its making any big rule expansions or overhauls, but the addition of plenty of new cards is still sure to shake up the meta in interesting ways
List of Cards Included A total of 18 types : 5 UR, 3 SR, 7 R, and 3 NMain Deck : 20 Cards / Extra Deck : 5 Cards Main Deck : 20 Cards Junk Synchron Tuner/Effect Quickdraw Synchron Tuner/Effect Junk Converter Effect Mono Synchron Tuner/Effect Hyper Synchron Tuner/Effect Hyper Synchron Tuner/Effect Junk Servant Effect Junk Servant Effect Junk Anchor Tuner/Effect Junk Anchor Tuner/Effect Level Warrior Effect Level Warrior Effect Bright Star Dragon Effect Turbo Synchron Tuner/Effect Turbo Synchron Tuner/Effect Boost Warrior Effect Boost Warrior Effect Synchro Chase Spell Stardust Re-Spark Trap Stardust Re-Spark Trap
Teemo Chinese Regionals: Top 64 / Top 64 / Top 128 / Top 128 Western Regionals: Top 8 / Top 64 / Top 256 / Top 128 64+ Players tournaments: 2 Top 8 Teemo had a strong month of May, appearing as a reliable day 2 competitor thanks to new hidden cards, and a metagame rewarding legends able to go at a hundred miles an hour early on
Because of Derevis unique ability to just place it on the battlefield from the Command Zone, you can repeatedly use Derevi as a sacrifice for your Pod-like cards, starting at four mana and going up from there
It's an artifact that can store aether (mana), temporarily locks away a foe, and must be destroyed before time runs out
When claiming, a valid government-issued ID must be presented by the winner