Sky Striker decks only use a few Main Deck Monsters, no more than three (and oftentimes less than that), they can play a full house of Hand Traps on top of their powerful Spell cards
Im curious if I just hold them five years like Pokemon the value will change
Keep sacrificing the Myr Battlesphere and at least one Myr token to recur them endlessly, giving you infinite mana, tokens, and death triggers
Select a Normal Trap Card in your Graveyard
That price now looks like a bargain
1 Komala (Celestial Guardians) Absolutely Useless Card, No Reason To Have This On Your Deck HP: 90 Retreat Cost: 2 Type: Basic - Colorless Komala from the Celestial Guardians Expansion comes with a pretty unique ability called 'Comatose,' which while Komala is in the Active Spot, it will literally make it fall Asleep each time players attach Energy from their Energy Zone to the card