But at the time, it had leagues more depth to it than I think I would have expected from a card called island
I like this card a lot as a commander for Eldrazi/Karnifacts just because there is not a lot of reliable land ramp in the colors (or there lack of), so having a reusable piece of ramp that also can grab nonbasics (meaning you aren't stuck with having to jam a bunch of Wastes) is absolutely the fuel that some of those archetypes need to get going
So thats my list of cards from tenth to first
Its awesome to planeswalker to this plane with a full hand
Dark Confidant has also been a long time Plan B for combo decks, whether in the sideboard or the maindeck, such as Paulo Vitor Dama Da Rosas Dark Depths deck from Pro Tour Austin: Creatures (11) Lands (24) Spells (25) Dark Confidant is great for finding combo pieces and great when you dont assemble the combo
Its a nifty way to stop creature recursion, since the creature you animate will self-exile if it leaves the battlefield