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CCC - Return 180 You may draw until you have 6 cards in hand
This attack's damage isn't affected by Weakness
A specific condition of the siege subtype is that when you cast it, you have to choose an opponent to defend that battle
Youve got a ton of cheap spells like Opt, Consider, and Faithless Looting to keep things moving, while cards like Young Pyromancer, Monastery Mentor, and Third Path Iconoclast reward you with tokens for every instant or sorcery
Below that, you've got your hand of cards, which is only visible to you - your opponent can only see the number of cards you have