They make you more vulnerable, letting opponents kill your lands, but modern mass removal spells were designed to avoid killing artifact lands, rendering the drawback far less dangerous than it would otherwise have been
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Then it gives you a one time use of Wake the Reflections, letting you copy any token you control
Packing containers, cardboard boxes, tubes, duct tape
While it has a mixed reputation these days, not every implementation of Magics Partner mechanic has been unbalanced
The Shire A lovely legendary land for Commander, even in decks that dont have a full Jodah, the Unifier legends typal focus, The Shire gives life, but better, it gives cardboard