This is a downside if you're removing +1/+1 counters or similar, but removing a lore counter from a saga is all upside, keeping it in play for another turn and rebuying your earlier saga abilities
He has three abilities: Haste lets him attack on the same turn he is played
Overkill is indeed overkill considering no card has infinite toughness
Everything you need to construct a deck is in your Prerelease Pack , except for Basic Lands, which stores provide
As special thanks for sticking around to the end, here are my top-rated commons to look for in each color for those early-pack-one picks when youre trying to figure out direction: WHITE: Fate of the Sun-Cryst, Gaelicat, White Auracite, Aerith Rescue Mission, Weapons Vendor BLUE: Stuck in Summoners Sanctum, Retrieve the Esper, Ice Flan, Combat Tutorial, Sahagin BLACK: Vaynes Treachery, Black Mages Rod , Sephiroths Intervention, Fight On!, Ahriman RED: Red Mages Rapier, Thunder Magic, Hill Gigas, Suplex, Summon: G.F
And the three of us have called ourselves that ever since