By far, one of the more interesting of the four themed decks because it revolves around Sultai colors (Black/Blue/Green), and synergizes with the "morph" bluff mechanic last seen in the Masters 25 set (see " 'Masters 25' Collects 25 Years of 'Magic: The Gathering'")
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A rock player's dream, Mosswood Dreadknight is a powerful early threat thats almost impossible to deal with, as well as being a card draw engine
With the power level of most cards ratcheted up sky-high, bombs flew left and right, often swinging the game like a pendulum every turn
I also like the use of plot here, allowing you to set up either for the ideal turn to pump your team or for when your hand is empty and you really want to draw those four cards
When it ETBs or when a foe draws a card that's not the first card in their draw step, this flashing things trigger