To suit his underlying Thunder motif after his return to Duel Academy, I made up for the general lack of electric based cards by just giving him Lightning Vortex in triplicate
With a combination of insanely high HP, powerful damage spread capabilities (made worse via Munkidoris powerful Adrena-Brain ability) and backed by a plethora of handy basic Pokemon, Dragapult ex is just one tough deck to beat
Making you immune to removal for a time is a great way to keep your commander and other permanents safe, and to let you try and pull off any combo you want without your opponents interrupting
If the average nonland CMC of your deck is around 2.0, play 23 lands
Its important that Kronk, Junior Chipmunk, stays around for longer as the cards ability Scout Leader means whenever it banishes an opposing character in a challenge, it can deal two damage to another character
Which cards are useful for EDH, and what cards just don't make any sense in the 99?