Reach with Longshot Squad: While Reach is often a defensive mechanic, you won't ever find me complaining about having it when facing off against a flock of the best creatures in the game, Storm Crow
The main strength of the artifact deck is that it competes with very few decks for cards
Its ETB ability makes four other 1/1 tokens and the attack trigger gives it +X/+0 for each myr you can tap when the ability resolves
The reason behind this is currently unknown, but its likely due to disparities between printing locations, which vary from country to country
In a similar vein, weve built this deck to run at pretty strong tables, so I dont feel bad about including Collector Ouphe, which shuts off artifacts completely
However, the red-black deck benefits significantly from its signature effect: black mage tokens which ping the opponents whenever you cast a noncreature spell