It will quickly get outclassed in most games and be relegated into chump block mode The adventure side here is the kind of thing you probably only use in the later stage of the game when it allows you to reload your hand
The Verdict The theming in this deck is really tight, and I think it perfectly straddles the line between simple to understand and effective at higher levels of play. As someone whos been wanting to build Gisa and Geralf, Im considering picking this deck up just to get a jump start on it
The main drawback is that the deck can create cluttered board states over time, especially due to Inalla spitting out tokens that trigger a flurry of other effects from other cards in the late game
Anytime you want to activate an ability, it costs X less mana to do so, with X equaling Agatha's power
check out 1 Instant or Sorcery spell with striking new art and a showcase frame with every Play Booster RARE AND FOIL IN EVERY PACKEach booster contains 15 cards of rarity Rare or higher and at least 1 shining Traditional Foil card of any rarity
It will probably drop off $6 before long unless it finds its way into a maindeck somewhere