It also works pretty well in the environment because the Paradox Power deck and Timey-Wimey deck both do a lot of bringing in from exile
The Toxic Card would be most beneficial in a green-themed deck that focuses on generating a large amount of mana quickly
You're not going to build a deck around these cards, except maybe the Scepter if burying shit becomes critical, and they won't win the game on their own (seriously, it would take ten direct hits from the Skull Catapult - that's just not going to happen
Distress Two is the fair price for this effect, three is just bad and one is super strong
This could potentially allow them to connect to multiple creatures at once, allowing them to tap across their board to turn into one mega monster
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