Single Strike Pokemon fill up the attacking spaces because they are relevant to the metagame right now due to typing and because you can get back Single Strike Energy [Battle Styles] with Urn of Vitality [Battle Styles]
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It also lets you play around damage based removal quite easily, when building a large Inkmoth/Ballista, dont sacrifice everything precombat to make it as big as possible, look to see how many counters you need exactly, then split them up to have the ability to sacrifice the Ravager to itself at any time to place additional counters on your winning creature at instant speed, example: Sacrifice the Zabaz targeting the Hangarback, then sacrifice the Hangarback and all the Thopters that come out of it
Nothings stopping you from making a legendary-focused version since legends are indeed historic
Thats pretty unheard of, but it makes sense that a lands deck would get this kind of treatment
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