Yes you need to connect with it which isn't ideal, but it's on a sizeable body so it should be able to make the attempt consistently, and a lot of decks can't block this turn after turn
Your other option to lead the deck is Inspirit, Flagship VesselInspirit, Flagship Vessel, which is a little more convoluted, but still a fun build around if you're going fully into charge counters
Its spoiler season for M10 and GM.com is there for you
This is particularly important for Unlimited cards that have a blackened border
The Wandering Emeperor's tokens that will instantly turn from mere 2/2 soldiers into 4/4 flying angels with vigilance
Pricing Detailsfor Disney Lorcana: The First Chapter Disney Lorcana: The First Chapter Amber & Amethyst, Sapphire & Steel and Emerald & Ruby starter deck(s) - $16.99 USD/$21.99 CAD/ 17.99 GBP Provides balanced and ready-to-play game deck Includes a set of 60 cards in two of six inks" -- Amber and Amethyst, Emerald and Ruby, or Steel and Sapphire Each deck includes 2 foil cards of the characters on the front of the packaging 1 booster pack of 12 random additional game cards 11 damage counters 1 tracker token 1 paper playmat Disney Lorcana: The First Chapter booster packs - $5.99 USD/$7.99 CAD/ 4.99GBP (UK) Includes 12 randomized game cards, including one foil card of random rarity level and two cards with rarities of rare, super rare, or legendary