There are four available for Final Fantasy: Revival Trance (Final Fantasy 6), Limit Break (Final Fantasy 7), Counter Blitz (Final Fantasy 10), and Scions and Spellcraft (Final Fantasy 14)
Like any good artifact-based EDH deck, there are plenty of other synergies, too
It is played on a 3x2 grid, with each player having three monster zones and two spell/trap zones, as opposed to the traditional 5x5 grid in the TCG
The first is a fun enters-the-battlefield (ETB) ability to make a 1/1 dork, which is good for the size and in the color of token enablers like Doubling Season to push that around
Because Trigger and Quick Effects do not exist, imported TCG / OCG cards that have them are reworked
It can use the move Iron Defense, which allows you to prevent all damage done to this Nosepass if you flip heads on a coin toss