For those looking to optimize the Endless Punishment deck, it's best to add enchantments or creatures that could cause opponents to lose life due to certain triggers
Knowing what cards are good in Commander is one of the first steps towards becoming well-versed in the format, but knowing why certain cards are good is even more important
Most of the cards I took out were non-artifact creatures or cards that didnt directly synergize with our gameplan
Given Iagos demeanor on the card and its taunting flavor text, it seems safe to assume the parrots redemption arc from The Return of Jafar didnt take place in whatever universe this Glimmer is from
It looks like aristocrats got a Scute Swarm made specifically for them.Read more Joe Dyer dives into Avatar's early impact on Vintage!Read more Joe Dyer talks about Midrange decks in current Pauper!Read more These week on Commander Clash, the salt will flow...Read more How busted is Dark Depths in Timeless
Confusing a Lightly Played card for Near Mint results in direct financial loss or customer returns