Or download the pdf and do it yourself
When Pokemon TCG Pocket came out, the latest in a string of attempts to translate the Pokemon card game to mobile gaming, I picked it up as a rubbernecker, a window shopper, a self-confessed casual observer
a2-110-darkrai-ex's Nightmare Aura deals 20 damage to the opponent's Active Pokemon whenever you attach a Darkness Energy to it, so when building the deck, it's important we only choose Darkness Energy
His abilities provide crucial utility, either untapping an artifact for value or tutoring for a specific low-cost artifact from your library
Card Name Mana Cost Type Legendary Creature Human Knight Mercenary Rarity Rare rules Text Rough Divide - Whenever a creature you control attacks alone, it gains double strike until end of turn.Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield
Outside of draft it gets basically no play by virtue of costing three mana, doing nothing immediately and nothing much without further mana investment all the while being utterly dead to a single ping