This basically boils down to Jund and Esper looking much less consistent and put together compared to the other two decks, although this might be (at least in part) because it's easier to build a cohesive artifact- or enchantment-themed deck than more abstract themes like "the top of your deck matters" or "lands matter." Here's a quick pros-and-cons list on the four decks
Creatures (21) 1 Sakashima the Impostor 4 Angel of Despair 4 Bogardan Hellkite 4 Simian Spirit Guide 4 Progenitus 4 Terastodon Lands (21) Spells (18) The Hypergenesis list Kuroda took to a Grand Prix finals didnt have access to the unreal fatties of today, such as Emrakul, the Aeons Torn or Griselbrand
Swing into a bad set of blocks, only let the unblocked creature deal damage, and nothing else happens
Mystic Tomato The OCG art for this card is adorable
Black/green is the combination that gets down in the dirt with rot and filth and maggots and worms, the combination that embraces the cycle of life and death and rebirth
If this card is sent from the field to the GY: Add, from your Deck to your hand, 1 Equip Spell that mentions "Ogerpon, the Masked Guardian", except "Mask of Cornerstone"