Creatures are, by far, the most important thing to flash out for combat or timing enters-the-battlefield abilities for the most valuable situation, and so forth
This commander is powerful in both competitive builds and high-synergy casual shells
Control players keep opponents guessing whether they have board wipes or not, but if you drop a couple of creatures and they destroy one of them then you can guess that they dont have a wipe, indicating that you should follow up with another creature
Once Nightkin Ambusher has been blocked, giving the defending player a rad counter won't cause Nightkin Ambusher to become unblocked
Im not trying to blow any minds by saying you need to know the Magic rules to understand what cards do
For me (and many others, no doubt), Brawl has been a relief from Oko and his elks