These give specific rare and mythic rare cards an awesome, stylized treatment that explores what a horror movie about these icons of Innistrad would be like
However, there are a ton of Fire support cards that can counteract this downside and in some cases even recycle the Energy detached to not lose any advantage
At least up until some years ago, when collector sleuths got hold of pictures of 16 out of 17 of the original print sheets from Richard Garfield
(If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, tap up to four target creatures
Most units can't survive an attack that does 200 damage, so if a Trainer can get Crimson Storm off, it'll be devastating
I've seen more players give the edge to Limit Break , though some of this will come down to personal preference